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New Header + small info

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As for the promised update I apologize really for this big delay. It's just I couldn't afford much time into the project at all. I had a few private problems, but it's now all fine :) Changelog 1.9.40.1 -> 1.9.40.2 ***Crashfixes & Others*** -HyperPatch 0.3 support -improved filestructure (result in smaller patches in future) -improved sound priorities -changed a few weapon animations ***Bugfixes*** -fixed bugged aircraft transports (HyperPatch 0.3) -fixed team colored blood from Scout -removed alpha lights from ALL buildings except Lightposts (this may return later) -fixed Sting of Nod explosion freezing (this time for sure) -fixed AA Bunker not shooting on flying infantry -fixed wrong cameos for Nod gates -fixed wrong prerequisite for Cabal Fury -resized Cabal Bomber to proper size -resized new Nod Avatar properly ***Balance*** *General* -Small tweaks to AI behavior -6 new taskforces for Forgotten AI -adjusted most of hundreds taskforces unit numbers from GDI, Nod, Cabal and the Forgotten -added automatic repair for players *GDI* -removed carryall ability from Orca Transport (because of aircraft transport fix) *Nod* -replaced Scorpion with Fist of Nod -decreased ROF of Sting of Nod Laser from 150 to 100 *Cabal* -Obelisk of Darkness damage decreased from 250 to 125 *Forgotten* -replaced Wolver with Gremlin ***New Features*** -HyperPatch 0.3 updated from 0.2 -Orca Transport can now properly transport Infantry -new interface for Nod/Cabal/Forgotten -added cameo for Fist of Nod -new graphics for Nod Avatar -new cameo for Fist of Nod -added 54 new WIP sidebar images for buildings -New unit Fist of Nod (Nod) -changed Husk eyes to red (like in it's cameo) -New unit Gremlin (Forgotten) -New unit Taurus (Forgotten) -New unit Rhino (Forgotten) I still need to balance the epic units (mostly Cabal and Forgotten) and add a few units like the Cabal Crawler Scout. After that, it will be aviable this week for sure. Thanks for patience!New Header + small info
As for the promised update I apologize really for this big delay. It's just I couldn't afford much time into the project at all. I had a few private problems, but it's now all fine :) Changelog 1.9.40.1 -> 1.9.40.2 ***Crashfixes & Others*** -HyperPatch 0.3 support -improved filestructure (result in smaller patches in future) -improved sound priorities -changed a few weapon animations ***Bugfixes*** -fixed bugged aircraft transports (HyperPatch 0.3) -fixed team colored blood from Scout -removed alpha lights from ALL buildings except Lightposts (this may return later) -fixed Sting of Nod explosion freezing (this time for sure) -fixed AA Bunker not shooting on flying infantry -fixed wrong cameos for Nod gates -fixed wrong prerequisite for Cabal Fury -resized Cabal Bomber to proper size -resized new Nod Avatar properly ***Balance*** *General* -Small tweaks to AI behavior -6 new taskforces for Forgotten AI -adjusted most of hundreds taskforces unit numbers from GDI, Nod, Cabal and the Forgotten -added automatic repair for players *GDI* -removed carryall ability from Orca Transport (because of aircraft transport fix) *Nod* -replaced Scorpion with Fist of Nod -decreased ROF of Sting of Nod Laser from 150 to 100 *Cabal* -Obelisk of Darkness damage decreased from 250 to 125 *Forgotten* -replaced Wolver with Gremlin ***New Features*** -HyperPatch 0.3 updated from 0.2 -Orca Transport can now properly transport Infantry -new interface for Nod/Cabal/Forgotten -added cameo for Fist of Nod -new graphics for Nod Avatar -new cameo for Fist of Nod -added 54 new WIP sidebar images for buildings -New unit Fist of Nod (Nod) -changed Husk eyes to red (like in it's cameo) -New unit Gremlin (Forgotten) -New unit Taurus (Forgotten) -New unit Rhino (Forgotten) I still need to balance the epic units (mostly Cabal and Forgotten) and add a few units like the Cabal Crawler Scout. After that, it will be aviable this week for sure. Thanks for patience!

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