The new unit as shown earlier, armed with twin lasers and long range missiles which are effective against armored targets. They can also target aircraft but will miss mostly because of low speed.
It's also equiped with stealth, so it can carry savely it's troops on the ground. The biggest disadvantage is it's low speed and high cost. The Fist of Nod is also very fragile against multiple targets!
This unit will replace the old Scorpion unit (not the epic one).
Reworks will follow for the epic units for Nod, Cabal and the Forgotten similar as I have done it with the Nemesis.![Fist of Nod ingame]()
The new unit as shown earlier, armed with twin lasers and long range missiles which are effective against armored targets. They can also target aircraft but will miss mostly because of low speed. It's also equiped with stealth, so it can carry savely it's troops on the ground. The biggest disadvantage is it's low speed and high cost. The Fist of Nod is also very fragile against multiple targets! This unit will replace the old Scorpion unit (not the epic one). Reworks will follow for the epic units for Nod, Cabal and the Forgotten similar as I have done it with the Nemesis.

The new unit as shown earlier, armed with twin lasers and long range missiles which are effective against armored targets. They can also target aircraft but will miss mostly because of low speed. It's also equiped with stealth, so it can carry savely it's troops on the ground. The biggest disadvantage is it's low speed and high cost. The Fist of Nod is also very fragile against multiple targets! This unit will replace the old Scorpion unit (not the epic one). Reworks will follow for the epic units for Nod, Cabal and the Forgotten similar as I have done it with the Nemesis.